Media & Resources Archive Smart growth produces 10 times more tax revenue: Finally, evidence of what we all knew: Walkable communities save/create significant $ More + Study: Millennials lead trend to walkable communities: The actual headlines based on a new U.S. PIRG study, “New Direction: Our More + WalkUP Wake-Up Call’ report a model for walkability: We know there’s a demand for walkable communities, but what about the More + More evidence that walkability is financially positive: Many of us know empirically that walkable neighborhoods are positives economically, socially More + New “Crowdsourcing for Idiots” book features town: There’s a plethora of books on crowdsourcing out there, but only one More + Gems of innovation in Fast Cities 2011: Each year Fast Company magazine introduces their pick for Fast Cities City More + Crowdsource Placemaking Lab opens: This is a site for defining, talking about and providing examples of More + Car-free community proposed in South Carolina: If you’re passionate about walking, biking and living outside of the city, More + Crowdsourcing a library of favorite places: What are the coolest, discovered or undiscovered places locally and around the More + TEDx transcript on crowdsourced placemaking: While they put together the videos for the TEDx in Washington DC More + GOOD’s neighborhood guide for 2010: GOOD Magazine went all out in their 2010 Neighborhoods Issue with well More + A ‘deck’ for crowdsourcing development in DC: Pictures and music are worth more than text, so here’s a deck More + Placemaking video contest winner: The Congress for the New Urbanism (CNU) held a video contest to More + Top’ cities in the world by quality of life, infrastructure: In order to to help governments and major companies place employees on More + Time gets on the ‘people over cars’ bandwagon: Time Magazine has taken the ‘people over cars‘ cultural mindset shift into More + People over cars’ hits Fast Company: Regarding this cultural and economic transition of communities prioritizing a pedestrian infrastructure More + People over cars’ begins to hit mainstream media: “It’s Time for Cities to Favor People, Not Cars” isn’t a headline More + The CoolTown ‘tag cloud’ goes ‘public: Over 1400 entries later, I thought it’d be interesting to post what More + New government era, new model for building a creative economy: The new administration promises to bring true meaning to ‘by the people, More + The Cooltown Top 20: By popular request, here are what I feel are the top 20 More + Forbes: The ‘prettiest towns’ in the U.S.: What’s the big deal with how aesthetically pleasing a place is? Well, More + Buzz from Creative Cities Summit 2.0: The Creatives Cities Summit 2.0 was held in Detroit, Michigan, October 12-15, More + Top cities with the qualities that matter to creatives: The previous entry highlighted what 600,000 people thought of 25 cities based More + 600,000 vote on their favorite cities: After a while, listening to ‘experts’ tell you which are the best More + Outside – Top Renaissance Towns’ (2 of 2): Continuing our look at the best cities that are remixing, reinventing themselves, More + Outside: Top renaissance cities 2008′ (1 of 2): We’ve seen endless list of best places to live, work, walkable etc. More + Top 10 Cities for Design in the U.S.: Yes, it’s yet another city ranking. But considering that aesthetics matters most More + Fast Company’s ‘Fast Cities’ 2008: Ok, since Fast Company Magazine’s choice for their Fast Cities 2008 U.S. More + Place and event-based social networks on the rise: The internet will never replace a sense of community based on face-face More + At last, a site guide to this website’s categories!: 1300+ entries later (all archived for free here or via the Archives More + 123